March 19th, 2010 • Stephen Munn
Virtual Console title screen of Rondo of Blood from Nintendo.com
The release this week of Rondo of Blood on Virtual Console in North America has got me thinking about Castlevania game naming conventions. While they’re pretty haphazard, I’m pretty anal about consistency on things and I would rather things be pretty directly translated. There are some [...]
January 29th, 2010 • Stephen Munn
Siliconera asked Hudson about the imminent release of Castlevania: Rondo of Blood on the North American Virtual Console, and were told that while yes, the game is coming, it won’t be localized into English. This is consistent with my expectation, and that’s fine. A scant few titles from other regions have gotten any kind of localizing [...]
January 20th, 2010 • Stephen Munn
We all know how bad the localization is in Simon’s Quest, but such a thing is generally more joked about than examined. The NPCs in the game are in many cases useless when it comes to providing guidance. In fact, I’d go so far as to say the only reason anyone ever beat the game back [...]
December 22nd, 2009 • Stephen Munn
While it’s not the same as seeing an ESRB rating for us here in North America, it may be the next best thing: a rating for the PC-Engine game, Castlevania: Rondo of Blood, with Nintendo listed as publisher (which implies, but does not directly say, Virtual Console). What’s remarkable here is that it’s pretty uncommon that [...]
October 23rd, 2009 • Stephen Munn
His arguments against Simon’s Quest are SPOT ON. This is why my review of the game was so low when it hit Virtual Console. It just doesn’t hold up. However, I don’t agree that the game is so hard. I blasted through it easily in a couple of hours, relying entirely on my memory of playing [...]